Project – Development of new type Gaming sector’s joint ventures accelerator for CBR

the Programme: 2014 - 2020 INTERREG V-A Finland - Estonia - Latvia - Sweden (Central Baltic)


Description (EN): Problem: The CB region is characterized by significant differences in economic development. Regions of Sweden and Finland belong to the group of the most developed regions within EU. On the other hand, Estonia and Latvia show now the fastest growth of GDP in the EU. There is a strong potential and a need of further integration of the CB countries’ economies via new CB joint business development activities, cluster cooperation and further integration of labour market. New SMEs are needed to complement business structures and enhance the economic situation in the EU. Approach: This project is focused on creation of joint cross-border companies and seeks to enhance and strengthen the CB region as a globally competitive hub for the cross-border gaming industry’ s start-ups and companies. Planned cross-border activities help to identify and provide the missing links to the CB gaming sector ecosystem at the emerging phase of global gaming industry and to enchance its value in the global ecosystem. Cooperation in this new innovative sector is crucial to gain critical mass for the industry in the CB region and to increase the number of SMEs and jobs. Implementation: The project contributes to solving common challenges in the CB region’s gaming industry companies by identifying their common interests and needs for joint development, by supporting the creation of joint cross-border companies and their further integration and cooperation, and by developing a new type of gaming sector’s joint venture accelerator for the CB region. Specifically designed training and matchmaking events called Game Camps, will be organized in all participating countries. Results: During the project at least 10 new joint cross-border companies will be formed and a total of 240 people will participate in the Game Camps organized in Finland, Estonia, Latvia and Sweden. Also, an acceleration program is made for creating and mentoring new cross-border game startups.
Expected Results (EN): R1.1. Number of new joint or co-operating knowledge intensive enterprises
Expected Outputs (EN): At least 10 new cross-border companies will be created during and after the four Game Camps events. These will directly affect the programme result indicator (number of new joint or co-operating knowledge intensive enterprises). In addition, existing game startups will be encouraged to start co-operations within the Central Baltic region, which will also add to the above indicator.

Thematic Information

Thematics: Clustering and economic cooperation  Labour market and employment  SME and entrepreneurship  
Specific Objective: New Central Baltic knowledge intensive companies
Thematic Objective: (3) enhancing the competitiveness of SMEs by:
Investment Priority: (3a) promoting entrepreneurship, in particular by facilitating the economic exploitation of new ideas and fostering the creation of new firms, including through business incubators

Project Summary

Project name (EN): Development of new type Gaming sector’s joint ventures accelerator for CBR
Project acronym: CB 4 GameCamps

Period: 2014-2020
Date of latest update: 2018-02-28


Project start date: 2016-09-01
Project end date: 2020-01-31
Project status: Ongoing

Total budget/expenditure: EUR 1.582.351,59
European Union funding: EUR 1.242.090,13
Cost of infrastructure: EUR 0,00

Project documents

No outputs available yet.

Partners Data

Lead Partner (EN): Cursor Oy
Lead Partner: Cursor Oy
Address: Kyminlinnantie, Kotka, Finland
Legal status: public

Address: Strandgatan, Visby, Sweden
Legal status: public
Website: http://www.
Address: Narva road, Tallinn, Estonia
Legal status: public
Address: Aizkraukles iela, Riga, Latvia
Legal status: public
Address: Riia, Tartu, Estonia
Legal status: public

Partners Location

  Lead Partner     Project Partner  


Serial number: 4
Start date: 2015-08-24
End date: 2016-04-01
Budget: EUR 0,00